(If the turn player controls "Armityle the Chaos Phantasm", it gains 10000 ATK.) If you have 3 copies of "Phantom of Chaos", and one of each is copying "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms", then you can banish the 3 copies of "Phantom of Chaos" as Fusion Materials to Special Summon "Armityle the Chaos Phantasm". 3.49 Buy It Now or Best Offer free,30-Day Returns. The "This card gains 10,000 ATK during your turn only." effect is a Continuous Effect. Yugioh Armityle The Chaos Phantasm - Phantom Of Fury PHRA-EN035 Ultra 1st Ed NM. Texte anglais Démon / Fusion / Effet 'Uria, Seigneur des Flammes Aveuglantes' + 'Hamon, Seigneur du Tonnerre Fracassant' + 'Raviel, Empereur des Phantasmes' Le nom de cette carte devient 'Armityle le Spectre du Chaos' tant quelle est sur le Terrain. The "This card cannot be destroyed by battle." effect is a Continuous Effect. ( Armityle the Chaos Phantasm - Phantom of Fury ) Texte français. : Armityle the Chaos Phantasm After "Armityle the Chaos Phantasm" is Special Summoned using the procedure written on the card, if it is sent to the Graveyard, it can be Special Summoned with "Monster Reborn". Armityle the Chaos Phantasm - Phantom of Fury PHRA-EN035 Ultra Rare Set: Phantom Rage Card type: Fusion/Effect Monster Rarity: Ultra Rare Attack: 0. (3) Once per turn, during the End Phase, if this card’s control changed this turn: Banish all cards you control, then this card’s owner can. (2) Once per turn: You can give control of this card to your opponent. OCG Rulings "Armityle the Chaos Phantasm" can only be Special Summoned from the Extra Deck using the procedure written on the card. Armityle is feeling some of that Phantom Rage (1) This card’s name becomes Armityle the Chaos Phantasm while on the field. : Ancient Prophecy – Card Rulings (version 1.0) If 3 copies of "Phantom of Chaos" each copy the name of one of the Fusion Material Monsters, you can remove all 3 from play to Summon "Armityle the Chaos Phantasm". TCG Rulings The effect to gain 10000 ATK does not start a Chain.
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